Category Archives: art

magical things

Goro Motai pointed me to the work of Camille Scherer, an interaction designer who has the most elegant vision for augmented reality I’ve ever seen. Instead of designing objects for machines to read, she imbues meaningful things with added information in a harmonious way – giving you the feeling that the things around you all […]

Also posted in 2d, animation, augmented reality | Comments closed

bad fences

Norman McLaren’s 1952 animation ‘Neighbours’ (Voisins) won the Academy Award for best short documentary – despite its violence and crude animation. He intended it as a statement against war and violence, although the entire film could not be shown whole until anti-Vietnam War sentiment created an atmosphere where it could be shown as above. Interestingly, […]

Also posted in animation, conviviality | Comments closed

odorous oeuvre

Soap Opera is a conceptual product by sovrappensiero meant to act as a painting for the blind. A picture frame made of perfumed soap is touched with hands moistened by a sponge under the upturned corner of the frame. While offering different colors to the sighted viewer, they provide a far richer experience to the […]

Also posted in materials, perception, tangible, universal design | Comments closed

taiwan power

Seen on the streets of Tainan City, Taiwan

Also posted in guerilla | Comments closed

construction costs

Gavin Lee‘s workshop group at Nightmarket ’08 produced a Flash game highlighting the social costs of destruction. Using a Wii remote, users can drive a bulldozer through a landscape, knocking down trees and houses amid satisfying sounds of demolition. After the frenzied destruction, you are awarded points based on the number of displaced people and […]

Also posted in conviviality, environment, marketing | Comments closed

carving cartoons

CraftVillageUK is a web portal for a community of soapstone carvers in Kenya designed to allow them to sell their intricate carvings directly to consumers worldwide. According to their website, the carvers earn four times as much per sculpture by selling through the web, and their earnings represent a significant increase in quality of life. […]

Also posted in 3d, conviviality, fabrication, futurecraft, marketing, supply chain, traceability | Comments closed

interfaces for museumgoers

While on vacation in France recently, I had the fortune to visit a few of the world’s leading museums, both in terms of the art displayed and the incredible quality of the exhibit design itself. Museums serve different roles for different people – as tourist destinations, research institution, and entertainment complexes. The spatial complexity of […]

Also posted in augmented reality, exhibit design, tangible, universal design | Comments closed

touch map 3

In addition to holding the best collection of indigenous art I have ever seen, Musee du Quai Branly in Paris has incredibly well-designed exhibit spaces. Galleries covering the arts of Asia, Oceania, Africa and South America flank a sinuous wall wrapped in leather that contains seats, nooks for watching videos and listening to sounds, as […]

Also posted in exhibit design, materials | Comments closed