Author Archives: leo

graspable interfaces

jenny chowdhury presented her notorious ‘intimate controllers’ at the siggraph 2007 unravel fashion show. even though the piece is seems meant to help transgress shyness in a twister-like way, she clearly feels that it should only be used ‘by couples already in an intimate relationship.’ from the exhibition catalogue: Intimate Controllers is a platform where […]

Posted in art, livingbreathing, product design, soft/glowing, tangible | Comments closed

the emperor’s new logo-T

i taped connor presenting his kameraflage at the siggraph 2007 unravel fashion show. from the catalogue description: kameraflageâ„¢ is display technology that is invisible to the naked eye, yet is visible when imaged with a digital camera. By integrating kameraflageâ„¢ into garments, a new level of expression is enabled for people who are limited by […]

Posted in 2d, guerilla, marketing, perception, soft/glowing, surveillance, visualization | Comments closed

robo-fabric

the shape memory alloy nitinol has the ability to spring back to its original forged shape when heated, allowing soft actuation without motors. italian fashion designers grado zero made a shirt that rolled up its own sleeves when the wire (and the wearer) overheat (above). later joanna berzowska and marcelo coelho made kukkia and vilkas, […]

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underdog tech

tad hirsh of the medialab’s smart cities group is a remarkable techno-artist whose work subverts the oppressive nature of computer technology to defend people in need. a quick survey of his work: we know that cell phones can be used to spy on us, so it follows that they can also be used to spy […]

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logos past

when i see a video about the history of something, i often break it out into stills and look at them all together so that i can get a better idea of the trends. this is one of these, from a video collage of past television production logos, shown here (via boingboing):

Posted in 2d, animation, marketing | Comments closed

hyperspaces

another theme of this blog appears to be the ways that physical spaces can take on hyper-functionality like software. one example is architecture vs. virtual environments: how can real spaces create connections with physically distant realms? jennifer allora and guillermo calzadilla propose one solution in their work ‘traffic,’ a bare room with a drop ceiling […]

Posted in 3d, architecture, art, soft/glowing | Comments closed

silhouette art

kara walker has long made provocative wall pieces with life-sized cutout silhouettes cut from black paper. despite the sparse palette, her work always directly addresses racism and/or sexism. the cutouts are the size of murals and depict allegories of oppression through two-dimensional caricatures of race and sex. they tell double stories, of overt racism and […]

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roll-your-own display

connor and i saw this eink display at siggraph earlier this month – it’s not the first flexible display, but it’s amazingly thin and supple. the combination of flexibility and a reflective screen make it an ideal candidate for wearable technology where it could be sewn on fabric, as well as for a generation of […]

Posted in materials, soft/glowing | Comments closed