approximate chairs

These stereolithography models represent iterations of chairs generated voxel-by-voxel using a genetic algorithm seeking to ‘evolve’ a chair by random mutations judged for fitness in terms of chair-ness. Which means that instead of designing a chair like normal designers, EZCT Architecture & Design Research designed an organism made of little cubes that was virtually bred over generations until its children resulted in an adequate chair. While it may not be the most efficient design process, it has been known to achieve unexpected results and it certainly puts into question the hand of the designer, in the process. See one fully-iterated wooden version of the chair-child below:

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